AquaSonics

OUTCOME 1 1.1 Children feel safe, secure, and supported.
1.2 Children develop their autonomy, inter-dependence, resilience and sense of agency.
1.3 Children develop knowledgeable and confident self identities.
OUTCOME 2 2.4 Children become socially responsible and show respect for the environment.
OUTCOME 4 4.1 Children develop dispositions such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity.
4.2 Children use a range of skills and processes such as problem solving, enquiry, experimentation, hypothesising, researching and investigating.
4.3 Children transfer and adapt what they have learned from one context to another.
OUTCOME 5 5.1 Children interact verbally and non-verbally with others for a range of purposes.
5.3 Children collaborate with others, express ideas and make meaning using a range of media and communication technologies.

Seeing Sound

OUTCOME 1 1.1 Children feel safe, secure, and supported.
1.2 Children develop their autonomy, inter-dependence, resilience and sense of agency.
1.3 Children develop knowledgeable and confident self identities.
OUTCOME 2 2.4 Children become socially responsible and show respect for the environment.
OUTCOME 4 4.1 Children develop dispositions such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity.
4.2 Children use a range of skills and processes such as problem solving, enquiry, experimentation, hypothesising, researching and investigating.
4.3 Children transfer and adapt what they have learned from one context to another.
OUTCOME 5 5.1 Children interact verbally and non-verbally with others for a range of purposes.
5.3 Children collaborate with others, express ideas and make meaning using a range of media and communication technologies.

elecTrick

OUTCOME 1 1.1 Children feel safe, secure, and supported.
1.2 Children develop their autonomy, inter-dependence, resilience and sense of agency.
1.3 Children develop knowledgeable and confident self identities.
OUTCOME 2 2.4 Children become socially responsible and show respect for the environment.
OUTCOME 4 4.1 Children develop dispositions such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity.
4.2 Children use a range of skills and processes such as problem solving, enquiry, experimentation, hypothesising, researching and investigating.
4.3 Children transfer and adapt what they have learned from one context to another.
OUTCOME 5 5.1 Children interact verbally and non-verbally with others for a range of purposes.
5.3 Children collaborate with others, express ideas and make meaning using a range of media and communication technologies.

Leaping Frogs

OUTCOME 1 1.1 Children feel safe, secure, and supported.
1.2 Children develop their autonomy, inter-dependence, resilience and sense of agency.
1.3 Children develop knowledgeable and confident self identities.
OUTCOME 2 2.4 Children become socially responsible and show respect for the environment.
OUTCOME 4 4.1 Children develop dispositions such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity.
4.2 Children use a range of skills and processes such as problem solving, enquiry, experimentation, hypothesising, researching and investigating.
4.3 Children transfer and adapt what they have learned from one context to another.
OUTCOME 5 5.1 Children interact verbally and non-verbally with others for a range of purposes.
5.3 Children collaborate with others, express ideas and make meaning using a range of media and communication technologies.

DJ for a Day

OUTCOME 1 1.1 Children feel safe, secure, and supported.
1.2 Children develop their autonomy, inter-dependence, resilience and sense of agency.
1.3 Children develop knowledgeable and confident self identities.
OUTCOME 2 2.4 Children become socially responsible and show respect for the environment.
OUTCOME 4 4.1 Children develop dispositions such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity.
4.2 Children use a range of skills and processes such as problem solving, enquiry, experimentation, hypothesising, researching and investigating.
4.3 Children transfer and adapt what they have learned from one context to another.
OUTCOME 5 5.1 Children interact verbally and non-verbally with others for a range of purposes.
5.3 Children collaborate with others, express ideas and make meaning using a range of media and communication technologies.

About

Think BIG, Learn LOUD!
The Sonic Kitchen provides a highly unique mode of STEAM education. This includes presentations, workshops, and technology environments. Ranging from voice transformation to science experiments where kids actually get to see sound!! We always strive for uniqueness and excellence, in turn, encouraging kids to reflect the same trailblazing spirit. We sincerely hope to visit your centre very soon!

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PO Box 534 Kellyville N.S.W 2155 Australia